Courses’ Virtual Gallery and Experiences

Visual Vocabulary Seamless Textures Link

First day building in the Second Life sandbox with students and one snowperson. – Photos by Professor Renne Brock at Peninsula College.

In Second Life people can build 3D objects in spaces called sandboxes. This is where many of my classmates chose to build their key to success.

Environmental section/ Treehouse – Photos by Lindsey McEwan Lindsey Ann McEwan – Lindsey’s creative space

Environmental & Safety involves creating a safe and healthy living environment. It includes maintaining a clean and organized space, ensuring your physical safety, and being mindful of your impact on the environment.

This is the space that I chose to work in for our class project in Second Life. It is a place that I most relate to due to the fact I grew up in a wooded area and was fortunate enough to have the privilege of building a tree house with my father and brother. This experience helped shape my love of the great outdoors and my respect for the environment.

above photos created by Professor Renne Brock at Peninsula College.

Areal and overhead shots of the self-care shore Photo by
-Jordyn Ebalo Home – Jay’s Blank Studio

Self Care is a concept of our class main focus this quarter at Peninsula college. Self care is ensuring that we find time for ourselves so that we can better preform our work and maintain a healthy lifestyle.

My 3D design work

My camera. I built this using multiple apps. I used Adobe Illustrator to design and build the key, Adobe Photoshop to create the seamless texture, and I used Blender to put it all together and export as a .dae file or COLLADA file.

My camera coin. I built this using multiple apps. I used Adobe Illustrator to design and build the key, Adobe Photoshop to create the seamless texture, and I used Blender to put it all together and export as a .dae file or COLLADA file.

My hardhat coin. I built this using multiple apps. I used Adobe Illustrator to design and build the key, Adobe Photoshop to create the seamless texture, and I used Blender to put it all together and export as a .dae file or COLLADA file.

My 3D “Key of Success” the curiosity key. I built this using multiple apps. I used Adobe Illustrator to design and build the key, Adobe Photoshop to create the seamless texture, and I used Blender to put it all together and export as a .dae file or COLLADA file.

My first ever project in Blender was building a 3D couch. This opened my eyes to the possibilities of this app.

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Good Design #8